Escape is an imaginatively titled point and click game I made in 2007 for a university project and was my first attempt at a Flash game.
Originally I wanted the game to be longer and include a second level, but ultimately ran out of time to implement it. You can see some evidence of this in a couple of items that you can collect but are then never used for anything. We had to demonstrate various coding techniques as part of our assessment, so the fly appears in a random position every time the game loads and the clock hands are animated by scripting, rather than an animation loop. This also explains the inclusion of the rather pointless scoring system.
Enough with the explanation - just play it already!